Unfortunately, there are only a small number of entities that are Class 0. The entity's intensions can vary. WebThe Backrooms: The entity is found in all levels. WebEntities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your This entity is a psychic house cat. The Backrooms are certainly one of the most surreal stories to have graced readers screens for a long time. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. These entities can be found only on a single level. Located at the bottom of Level 7, Level 8, The Caves, is the deepest of the Main Nine levels in the Backrooms. Because the Backrooms narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms established lore. They have supernatural powers that will lure people to them in order to attack them. The Backrooms Full Wiki is a FANDOM Games Community. High(Common): They have a distaste to other entities, or wanderers. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. Class 1 Entities are easy to avoid due to their behavior. However, most Class 4 Entities must be purposefully summoned to fight. Having trouble finding entities in the wiki? All they need to do is get one good touch on you with the razor sharp leech like mouths at the end of their arms. Low: The entity will not attack unless provoked, and they are able to cause medium injuries to wanderers. For convenience, theM.E.G. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. "Name" is what the entity is known as. Mostly found in the earlier levels, this creature can also be found in nearly every other level. Neither is their location. Entities are non-human lifeforms which can be found on various levels. Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. Class 1 Entities are creatures who are not outwardly hostile, but can be harmful if provoked. Some people say, there are 34 main levels to the back rooms. These are the most common entities in the Backrooms. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: Bone thieves are the creepiest backroom entities that there are. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. Related: What Are the Backrooms? God save you if you hear something wandering around nearby, because it sure as hell has heard you" All Entities in Inside the Backrooms. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. "Number," as the name suggests, refers to the numerical notation of an entity. Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. "Name" is what the entity is known as. Out of universe, an Entity can be described as "anything living that isn't a person". Understanding the behavior and nature of entities you encounter within the Backrooms is crucial to your survival. Drag and drop items from There are different creatures inside of every level, and if you are looking for information on these creatures, there are plenty of places to find that. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. These creatures are known to have a serious skin condition similarly to mange for dogs. If, however, you are able to make it to another level; it will not have those same powers. Fully Dangerous: These entities should avoided at all costs. These are the most common entities in the Backrooms. Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! They are called the smilers because of their appearance. Once the skin stealer has put on the persons skin suit and situated it properly, they look exactly like the person that they took it from. However, if you feed this cat nothing or low quality meat, it may turn into a vicious animal and attack you. The Backrooms are often depicted as endless maze-like hallways that are tinted yellow from floor to ceiling. Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. The concept of this skinless entity is horrifying in and of itself. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. MORE: The Best Free-to-Play Horror Games on Steam. They can be found across multiple levels. Unlike other floors, however, Level 0 is devoid of native entities. The windows are exactly what they sound like. These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. Do Not Sell or Share My Personal Information. Entities are creatures found in Da Backrooms. Conflicting accounts may exist in the database, and trusting your gut is the best way to survive. While there is simply too many entities to go over in this short article, we will be making a tier list based on the creepiest entities within the backrooms. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. It is said that one of the only ways that you can find out if someone is an imposter or not is to check on whether they smell good or bad. Class Theta refers to all entities which haven't been clearly documented. I found that article to The blood of this entity, much like some of the other entities, is see-through. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. Glowing smiles, sitting in dark rooms. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. He runs the website as the webmaster and creates all content for the oddities blog. The thought of laying on the floor with no bones unable to defend yourself has to be the creepiest idea on this entire list. However, the fact that they will run away from a threat makes them far less creepy and scary than the anomalies at the top of this list. "CE" means "Catalogued Entities". However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. They are also super intelligent. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. Hopefully you enjoyed this article and the information within. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. If you are searching for a back rooms entity list, this is the spot for you. has assigned each entity a number. These creatures also do not have hands and instead they have leech like teeth at the end of their arms. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. In this list, entities are organized through numbers. Wandering too far into Level 5s Boiler will land you in Level 6, Lights Out. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. WebEntity 1- Entity 1 Proposals Entity 2- Hounds Entity 3- Smilers Entity 3.5-Frowners Entity 3.9-Rattlers Entity 4- Skin Stealers Entity 5- Partygoers Entity 6- Partypoopers Entity 7 Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. The best way to tell if a skin stealer is not human is to see if their blood is red or see-through. There are well over 1000 entities known to occupy the back rooms. The Camo Crawlers, four-armed arthropods that can blend in with the walls, are the most prevalent native entity on this level. Some which are very similar in appearance and/or traits to another are listed as another type of the main entity. However, while Level 1 is arguably the most friendly floor in the Baxckrooms, its also home to several deadly entities. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. They are classified into four categories: their number, name, hazard, and habitat. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. Back rooms Entity List Bone Thieves:. Smilers; Deathmoths; Hounds; Growlers; Not much else is known about the imposters, including whether their intentions are good or bad overall. The Backrooms refer to those unloaded, subliminal areas that seem oddly familiar to viewers as if theyve explored them in a dream. They are incredibly mysterious and found throughout the almost the whole back rooms on almost every level. The following are the most important entities, listed below. Do Not Sell or Share My Personal Information. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. These creatures are known to add extra layers of skin on you once they make contact with their hands. C next to an entitys name means that the entity is part of a personal canon. Outside of its uncomfortable affiliation with office work, Level 4s main feature is its windows, against which falls seemingly-endless precipitation. Entity 10, otherwise known as the Skin-Stealers, are tall, seemingly skinless, humanoid entities that peer through the darkness with two beady red eyes. RELATED: Horror Games Set in Unusual Locations. Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings Related: Evil Dead Rise Age Rating and Parents Guide. It is sort of a visual similarity to a pop-culture werewolf. User blog:JustaWhiteSkull/father of the void archive, User:MoonlightSerenity/Sandbcx for the Facelings, User blog:SkyCityXD3/Non-Canon Joke Entry 1, User blog:TheTigerFiles/Entity - The Bright Light That Shines Over Infinity, Do Not Sell or Share My Personal Information. Do Not Sell or Share My Personal Information. The Fiction Project Explained, Evil Dead Rise Age Rating and Parents Guide. N/A: The entity has not attack anyone yet. Medium: Same with the last, except the entity is able to kill a wanderer. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. WebList of Common Entities. - This article was updated on April 19th, 2023, Attack of the Fanboy / GAME GUIDES / All Backrooms Monsters and Entities for every level, The latest news in the world of video games at Attack of the Fanboy, Oshi no Ko Episode 4 Release Date and Time on HIDIVE, One Piece Chapter 1082 Spoilers and Release Timeline, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, All Backrooms Monsters and Entities for every level, What Are the Backrooms? There are many different types and varieties of entities, both hostile, WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. There is minimal footage and little information to be found. Backrooms Wiki is a FANDOM Lifestyle Community. This page is like. Like many other floors in the Backrooms, Level 0 doesnt adhere to the laws of physics, with the rooms appearing to shift and change constantly. This entity resembles a They are classified into three categories: their number, name, and habitat. One other way is to check and see if their blood is translucent much like a skin stealer. Backrooms Unlimited Wiki is a FANDOM Games Community. They do kill humans, but they also run from any threat more often than not. Anomalous Entities are entities which do not conform to the format of a standard entity page. Those who open the ornate doors that occasionally appear in Level 4 will find themselves in Level 5, the Terror Hotel. Level 5 consisted of two distinct areas, the luxurious main lobby and a grungy labyrinth of maintenance tunnels known as The Boiler.. While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Backrooms Freewriting Wiki is a FANDOM Lifestyle Community. Jeffery looks like a typical blue and gold macaw. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. In this list, entities are organized by numbers. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. If you see their eyes and mouth light up from a dark room, smiling at you, you are supposed to make eye contact with them until they leave. WebSo far, there are 9 entities in Inside the Backrooms, two of which are not listed here currently: Smiler Bacteria Hound Skin Stealer Partygoer Clump Death Rat This is a list Class 4 is an exclusive category for Bossfights, and other Entities which are extremely hostile and dangerous. While it doesnt seem like a high risk if you know to not attempt to hold Jeffery, the trickiest part is the fact that he can fly incredibly fast after you and no clip through walls to get to you. However, many of them are known down to the detail and the locations that they are usually found are as well. Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. Entities are creatures inhabiting the Backrooms. These backrooms entities most often dont have any facial features what-so-ever. They are nearly found on every level in the backrooms. She's been a fan of games like Minecraft and Pokemon since her childhood, but has recently found a love for story-based games like Life is Strange, Night in the Woods, and Resident Evil. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. Connected to Level 2 via fire escapes, Level 3, the Electrical Station, is another labyrinthian floor dotted with bizarre machinery. There are many different types and varieties of entities, both hostile, and passive. it seems nearly impossible to get away from him once he has set his mind on getting to you being that he has aerial superiority and speed as well as being able to fly through the walls. If they do this, they can inject you with their special venom, which makes your skin fall off, and turns you into one of them. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. Level 1, also known as the Habitable Zone, is a massive warehouse that, true to its name, is habitable. : These entities can damage to one's mental health. As said above, Entities are as wildly varied as living things on Earth, if not more feel free to get creative! This does not mean that the entity only exists within that canon, but that it features material from that canon. This means that they are sneaky in their approach which certainly makes them creepy. In-game, players need to maintain eye contact with The Hound in order to put distance between the creature and themselves. Entities with anomalies are also clearly marked with special symbols, etc. This entity is not particularly dangerous when compared to many of the others within the back rooms. These tricky entities are also known as entity number 67. Level 7 is home to two entities. And they are able to end a life. Waiting for you. While th Read Chapter Chapter 5 Entity 5: "Clumps" Entity Number: 5 Habitat - Majority, most notably Levels 2 and 3. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. Not only this, but it may be an ever-changing structure and constantly makes additions to itself over time. Entity number 121 is also known as a bone thief. An alternate dimension that swallows those unlucky enough to no-clip out of reality, the Backrooms is one of the most popular internet phenomena ever conceived. They can be found across multiple levels. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. The reason that it is so low on the list is because of its baseline attitude towards humans. This is a large creature with an incredibly wide open Imposters:. Retches are entities that were, at one point, actual human beings. They are most often aggressive and seek to attack and potentially kill the player. Skin givers make their way up the list at a decent pace. Made up of a massive network of underground caverns, Level 8 is the deadliest of the Main Nine by far. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. It is generally friendly and nice, especially if you have high quality meat to feed it. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. RELATED: Best Modern Horror Games That Use PS1 Graphics. Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. On the inside of the large mouth of this creature are its eyeballs. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. The reason that this entity makes its way to the top of this tier list is due to the fact that, if you make eye contact with the eyeballs inside of its mouth, your bones will disappear. Description: Clumps are stran Read Chapter Chapter 6 Entity 6: "Dullers" Other than being able to intimidate them they are incredibly vicious creatures, and will attack on site. The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. If their blood is, in fact, see-through, they are an imposter and not a human. Entities are a category of varying beings and organisms residing within and originating from the Backrooms. Class 3 Entities engage in fights and are harmful. The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. If you do the exact proper steps needed to tame him, he will not turn you into a zombie and leave you alone from then on. WebLevel 1,000,000,000 - "Entity Land Theme Park" Level 2147483647 - "Computer Lab" Level 2147483648 - "THE Computer" Level 11,000,000,000 - "{UNNAMED}" Level Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. While it may appear to be a harmless balloon at first glance, if players get too close to it, it latches on and attacks with a gnarly jumpscare. The Backrooms Common Entities Level-Specific Entities Unique Entities Joke Entities Entity 1 - Unknown Entity 1.1 - ??? They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location.